Homura Documentation
Homura Project Documentation
As the project development continues, we will endeavour to create documentation for the software releases, publish the novel aspects of our research through academic publications in international journals and present the results of our work at various conferences. The results of these efforts will be placed on this page under three categories: Release Documentation, Academic Papers and Presentation Slides, respectively. The documentation, academic papers and presentation slides will be published in PDF format directly from their original source. The API documentation will be generated as browsable HTML documentation via the development language's primary documentation format (e.g. Java-based APIS will be generated as JavaDoc HTML).
Release Documentation
The documentation for the Homura Code Releases and the Homura API can be downloaded from below:
Homura Games Framework 2.0 Core API Library - Java Documentation
Homura Games Framework 1.0 Core API Library - Java Documentation
Homura 2.0 - December 2009 Release - Installation Guide and Release Notes
Net Homura - December 2009 Release - Installation Guide and Release Notes
Homura - March 2009 Release - Installation Guide and Release Notes
Net Homura - May 2009 Release - Installation Guide and Release Notes
Homura IDE 1.0 - Documentation and User Guide
Academic Papers
The published academic papers created by the Homura development team can be downloaded in PDF Format, below:
MSc Dissertation - Chris Carter - The Development of a Networking Middleware and Online-Deployment Mechanism for Java based games.
MPhil to PhD Transfer Report - Chris Carter - Scalability Study of Massively Multiplayer Online Games.
MSc Dissertation - Chris Dennett - Development of a High Level Game Development Environment.
Academic Paper: GDTW 2008 - Chris Carter - The Development of a Networking Middleware and Online-Deployment Mechanism for Java based games.
Academic Paper: GDTW 2008 - Chris Dennett - Koku: State Synchronisation System for Networked Multiplayer Games.
Academic Paper: GDTW 2008 - Simon Cooper - Dynamic Interactive Storytelling for Computer Games using AI Techniques.
Academic Paper: UMSA 2009 - Chris Carter - Homura and Net-Homura: The Creation and Web-based Deployment of Cross-Platform 3D Games
Presentation Slides
The Slides for the various presentations given by the Homura development team can be downloaded in PDF Format, below:
Chris Dennett - Homura and Homura IDE.
Hakim Sabri - The Island of Dr Bubbles.
Chris Carter - Networking Middleware and Online Deployment Mechanisms for Java-Based Games.
Simon Cooper - Games Progamming with jME
Simon Cooper - Interactive Storytelling For Computer Games Using AI Techniques
Chris Carter - Open Hack London 2009 - Web-Based 3D Java Games Development Using Homura and NetHomura